A siege where the range dial is the answer. Work the sum, wind the arm to that many metres and the keep standing at your number comes down — miss and the boulder lands on the keep your mistake named, out on the field where you can see how far off it was.
The pack suggests age 6 and up. The difficulty itself follows the player, not the age.

TREBUCHET draws its questions from these parts of the curriculum. Which of them a player sees, and how hard the questions are, follows the player.