A neon vector shmup where the ship's sign is the arithmetic. A Seal Bearer holds a problem on its hull and drops four orbs; an orb whose sign is not yours is a ghost you fly through, one of your own sign is solid and commits you. Read, pick a polarity, thread the mines.
The pack suggests age 9 and up. The difficulty itself follows the player, not the age.

POLARITY draws its questions from these parts of the curriculum. Which of them a player sees, and how hard the questions are, follows the player.